The game Aleph aims to create a walking simulator with a video exhibition style, viewed from the perspective of future archaeology. By using traditional screen elements as an important part of the game mechanics, this game attempts to use them as a starting point to explore more possibilities for viewing images in virtual space. Around the images and texts built on specific concepts, this work developed several interconnected virtual spaces with different themes , the audience will have the opportunity to travel through the first-person perspective, to understand and feel the laws and secrets.